SIT Animation: Zeta-Rose Aldridge

Thursday, June 20, 2019

BSA126-Walk Cycle

Walk cycles are hard to do, The 3/4 one is the worst one to do for me. I draw characters in 3/4 view all the time, but making them walk is hard, legs are the weirdest thing to move around.
Posted by Zeta-Rose Aldridge at 2:25 PM
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Labels: BSA126

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Blog Archive

  • ▼  2019 (206)
    • ►  November (7)
    • ►  October (25)
    • ►  September (22)
    • ►  August (36)
    • ►  July (21)
    • ▼  June (18)
      • BSA106-Proposal Plan
      • BSA126-Jump
      • BSA126-Run Cycle
      • BSA126-Walk Cycle
      • BSA126-Posed to idle
      • BSA126-Posed Idle
      • BSA126-Relaxed idle
      • BSA126-Head Turn Around
      • BSA125-Evaluation of Animatic
      • BSA125-Storyboard for Animatic
      • BVA142-Evaluation of Portfolio
      • BVA142-Kaleidoscopes
      • BVA142-Photos
      • BVA142-3D Renders
      • BVA142-Digital Paintings
      • BSA106-Sing Street
      • BSA106-French New Wave Slideshow Notes
      • BSA106-Video Game History
    • ►  May (19)
    • ►  April (14)
    • ►  March (27)
    • ►  February (17)
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