Effective Research (Problem-based)
Effective practice research pursues a solution (or resolution) to a specific problem that is important to a particular community, and it incorporates practice with the intention of producing an artefact that 'effects change'. (Jaaniste, L. & Hamilton, J. ,2014)
Evocative Research (Practice-led)
Evocative practice research is the research goal to generate artefacts that 'produce affect and resonance through evocation'. (Jaaniste, L. & Hamilton, J. ,2014)
Use the above methodologies to explain the following exemplars research projects
“Visualising Resilience”-Effective, aim was to design digital tools to complement and extend established approaches to build resilience.
“in an other light” Evocative
“More than half a life” Evocative to be effective
“Designing Sound for health and Well-being” Effective
“Investigating the Bat/Human Problem” Effective becoming Evocative
Analyse where your own project fits within the Effective/Evocative paradigms.
*Use the vocabulary learnt from the reading to describe your own project
*Reflect on what impact this reading may have on your project:
Refining your question
My question is: How can I Explore the Retro-Synthwave art Style Via a series of 2 2.5D animated pictures? I think that my question is as refined as it is going to get.
Defining your outcome/artefact
The outcome for my project will be a 2.5D animated picture that will be displayed digitally via a tv at the Think and Create Exhibition later this year.
Articulating your process of working
According to the definitions of Effective and Evocative research, my process of working leans more towards Evocative Research (practice-led). This means that I am working on creating an artefact that will produce an human response such as emotion or action, With the two artefacts I am creating I want people to respond to them both positively.
Jaaniste, L. & Hamilton, J. (2014). The Effective and the Evocative: A Spectrum of Creative Practice Research. In Barrett, E & Bolt, B. Material Inventions Applying Creative Arts Research (pp. 232-243). I.B.TAURIS.
“Visualising Resilience”-Effective, aim was to design digital tools to complement and extend established approaches to build resilience.
“in an other light” Evocative
“More than half a life” Evocative to be effective
“Designing Sound for health and Well-being” Effective
“Investigating the Bat/Human Problem” Effective becoming Evocative
Analyse where your own project fits within the Effective/Evocative paradigms.
*Use the vocabulary learnt from the reading to describe your own project
*Reflect on what impact this reading may have on your project:
Refining your question
My question is: How can I Explore the Retro-Synthwave art Style Via a series of 2 2.5D animated pictures? I think that my question is as refined as it is going to get.
Defining your outcome/artefact
The outcome for my project will be a 2.5D animated picture that will be displayed digitally via a tv at the Think and Create Exhibition later this year.
Articulating your process of working
According to the definitions of Effective and Evocative research, my process of working leans more towards Evocative Research (practice-led). This means that I am working on creating an artefact that will produce an human response such as emotion or action, With the two artefacts I am creating I want people to respond to them both positively.
Jaaniste, L. & Hamilton, J. (2014). The Effective and the Evocative: A Spectrum of Creative Practice Research. In Barrett, E & Bolt, B. Material Inventions Applying Creative Arts Research (pp. 232-243). I.B.TAURIS.
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