Monday, March 25, 2019

BVA103-Uncanny Valley, Complex and Complicated-Brainstorm

Snapshots of the Article A Critique of Animation by Anslem Franke to do with the Uncanny Valley, Complex and Complicated.

Erhard Schüttpelz has suggested a useful distinction between “the complicated” and “the complex,” which helps to understand what is at stake in such a scene. According to Schüttpelz, “complicated” is anything whose operations can be computed, like train timetables. A conversation at a bar, however, is “complex”: it is ambiguous, and its many layers of meaning (and of animation) involve more factors than a simulation can easily take into account.  The difference between the complex and the complicated was and continues to be the foremost frontier of modernization. By means of standardization and computation , modernity seeks to turn complexity into something that is merely complicated. War has been the prime engine of advance on this frontier.


This scan of an actor's face was developed by the Avatar CGI team in conjunction with the University of Southern California. Their objective was to produce Emily, a hyperreal CGI character modeled exactly after the real-life actor whose face enabled the scan.

But this critique rarely targeted the phantasms  of popular fiction directly (although sometimes it did); rather, it was directed at the “magic“ that he identified in the seemingly inconspicuous representations of purely operational processes. Such a dialectical inversion resounds with Benjamin, and indeed I was often tempted to see films like Between Two Wars or As One Sees as a realization of what Benjamin demanded from the Surrealists in 1929, namely, that they exchange “the play of human features for the face of an alarm clock that in each minute rings for sixty seconds.”
“Life” in Harun’s world and work is diagnosed like a patient in critical condition. I would call the diagnosis “clinical positivism,”  a monitoring of life-systems at their critical margins. Capital’s solution to the crisis of the absolute negation of life, it turns out, was its techno-social reconstruction. The patient had to be reanimated, and in the course of this reanimation (and thus de-alienation and de-objectification), the oppositional matrix of the disciplinary society had to be undone. What followed from this was the well-known collapse of dichotomies , which Harun captured like few others. When he analyzed the links between production and war, it was by way of an emphatic immersion in its logic, a dialectics that put itself permanently, and empirically, at risk. He then became a technician, one who relied, to paraphrase Benjamin, on an action to “put forth its own image”—“as if the world itself wanted to tell us something.” But when he portrayed the absurd theater of the grand de-alienation of neoliberalism, he was not only truly Brechtian; he also delineated how desire, the dream of transformative mobility, and psychic life as such had turned into a resource. The way people now had to “put forth their own image” demanded a rather different response.

This is why the image of the motion-capture technique used in Avatar matters. This image, showing the actor in the lab and the resulting digital character next to each other, is an image of the production of images, and it represents the solution that was applied to the “problem” of the technological negation and subsequent reconstruction of life. It is an image that is paradigmatic for our current moment: humans pushing machines across the uncanny valley, beyond the winter of artificial intelligence. The winter of artificial intelligence: this refers to a period of several decades in which AI and robotics failed to fulfill the horizon of expectations in reconstructing and automatizing life. It describes the temporary inability of the machine to cross from the merely complicated into the realm of the dynamically complex. The winter of artificial intelligence: an allegory, also, for the reductionist, militaristic reality principle of an “administered life.”  But above all, it was a “problem” at the junction between technology and imagery, one that demanded to be solved.


The solution is represented in the image of motion-capture technology. Harun spoke of how digital animation hit a limit (not unlike the “winter of artificial intelligence”) when it tried to reconstruct the human walk (again referring us back to Marey). It always looks mechanical, and never organically alive. Not only is it cheaper to use real actors in motion capture than to produce characters from scratch in digital animation, it is also the way to ensure that technology today has always-already been pushed beyond the uncanny valley, because that valley itself is now bridged by the investment of life into machines. In augmented realities, “intelligent environments,” and “self-learning systems,” the organic and the machine have formed intricate networks. Living beings now supplement the machine and provide it with that part of animate intelligence which to date it has not been able to (re)produce by itself.
Thus, the “frontier” between the complex and the complicated has transformed: the complicated now “accommodates” and “frames” the complex, by monitoring its flows and registering any deviations from the “patterns of life,” using them to expand their scope by means of generative algorithms. Harun referred to the data maps of operational computer animations that are used to monitor complex systems—from factories to cities to battlefields—as “ideal-typical” images, images that seek to outperform cinematographic and photographic representations, and indeed the reality of life itself. Reality is then no longer the measure of an always imperfect image. Instead, the image increasingly becomes the measure of an always-imperfect reality. It was this inversion that Harun’s work never failed to put back on its feet. 






1 comment: